Character limit. Part 1
||S = Storm count
T= Treasure
RC = random cards in bin.
OL = opponents libarary count
L = our library count
-Cast Rog : S1
-Cast DT, hold prio : S2 T2
-Sac rog, cast flare target DT, hold prio : S3 T3
-Cast fluster target DT, storm targets all target OG fluster : S4 T6
-Resolve fluster, flare, and both DT. find breach and Wheel of Fortune. : T7 L80
-Cast breach : S5 T5
-Cast wheel, resolve : S6 T3 OL83 L73
-Escape wheel, exile rog, FF, culling. Hold Prio : S7 T2 RC19
-Escape Fluster, exile rag, plunge, petal. Resolve : S8 T9
-Resolve wheel : OL76 L66 RC 7
-Escape wheel, resolve : S9 T6 RC11 OL69 L59
-Escape wheel, resolve : S10 T4 RC15 OL62 L52
-Escape wheel, Hold Prio : S11 T2 RC12
-Escape Fluster Resolve : S13 T14 RC9
-Resolve wheel : RC16 OL55 L45
-Escape wheel, resolve : S17 T12 RC20 OL48 L38
-Escape wheel, resolve : S18 T10 RC24 OL41 L31
-Escape wheel, resolve : S19 T8 RC28 OL34 L24
-Escape wheel, resolve : S20 T6 RC32 OL27 L17
-Escape wheel, resolve : S21 T4 RC36 OL20 L10
-Escape wheel, Hold Prio : S22 T2 RC33
-Escape Fluster Resolve : S23 T24 RC30
-Resolve wheel : RC37 OL23 L3
-Escape DT, resolve. Get Borne : S24 T23 RC34 L2
-Cast Borne, resolve : S25 T22 L1
To Be Continued||
Part 2
||#Schrodinger's card
Either our final card is at the bottom, in which case we can cast it from hand after drawing it from borne, or it isn't and we can escape it now. Either way we avoid paying an additional escape cost. We will assume it is the bottom card and cast mnemonic from hand.
-Escape Borne, resolve : S26 T21 RC31 L0
-Cast mnemonic betrayal, resolve : S27 T19
#Schrodinger's card
-Escape Wheel, Hold Prio : S28 T17 RC28
-Escape Twister, resolve : S29 T15 RC24
#RECAP
-We have Wheel on the stack, twister in the yard, 31 cards in library(RC + Known cards (DT, Flare, Fluster, borne) +1 extra card in hand from borne and +1 card from our library), our opponents have 23 cards in library.
#RECAP
-Resolve wheel : RC7 OL16 L24
-Escape wheel, resolve : S30 T13 RC11 OL9 L17
-Escape wheel, resolve : S31 T11 RC15 OL2 L10
-Escape wheel, resolve : S32 T9 RC19 OL-5 L3
-Opponents die on resolution.
-Win
#NOTE
Technicaly not determnistic since your opponents will see every card in their deck.
||